REVIEW | Warfare

A Haunting Real-Time Descent into Chaos

Alex Garland and Ray Mendoza’s Warfare is unlike any war film in recent memory. Gone are the sweeping scores, the tidy hero arcs, or even a conventional sense of narrative satisfaction. Instead, this is war stripped bare — chaotic, relentless, and unsettlingly intimate. The viewer waits for the story to be swept away into a new scene, but you are stuck there… just like them.

What sets Warfare apart is its commitment to real-time storytelling. From the opening moment to the final frame, the film places the viewer shoulder-to-shoulder with a Navy SEAL platoon as a routine surveillance mission in Ramadi spirals into a full-blown battle. There’s no flashback, no downtime, no chance to breathe — and that’s the point. The mission is based on Mendoza’s own experience in Iraq, and the authenticity bleeds through every frame.

Many years ago, when I lived in America, I went on a date with a guy who had done four tours in Iraq. Everything he said that happened during his time there was exactly like this film.

The cast is strikingly grounded. Canadian actor D’Pharaoh Woon-A-Tai leads with a quiet intensity, anchoring the platoon with a presence that feels lived-in rather than performed. Kit Connor, Joseph Quinn, and Charles Melton — more recognisable faces — melt into their roles, stripped of any movie-star gloss. Their brotherhood feels genuine, no doubt helped by a brutal three-week boot camp they endured together before filming.

Visually, the film leans into a raw, almost documentary-like aesthetic. Cinematographer Rob Hardy’s camera is constantly on the move, often claustrophobic, capturing not just the action but also the tension, boredom, confusion, and fear. You’re not just watching them fight—you’re with them, sweating through it.

If there’s a weakness, the film’s focus on realism and procedure may sometimes feel emotionally distant. The relentless action can become numbing, and critics who say it lacks broader political reflection aren’t wrong. But Warfare doesn’t aim to offer answers. It aims to offer honesty. It’s not here to entertain you but to shake you.

What struck me most about Warfare was how painfully obvious it was that no one — not the soldiers, not the civilians — really knew why they were there. It was less about patriotism or purpose and more about survival. A constant what the hell are we doing here? energy hung over every scene. The soldiers moved through Ramadi with a mix of panic, confusion and raw fear — some seemingly unaware of what they’d truly signed up for. There was no heroism, no triumph. Just pain. Just loss. And in the end, when the family are reunited with their home, there was no celebration. Just silence. The Americans were gone. It was safe. But at what cost? Even their idea of “home” felt irreparably changed.

Ultimately, Warfare is a brutal, immersive experience — and one that’s likely to divide audiences. It’s an anti-blockbuster that avoids melodrama and nationalism in favour of realism and respect. You leave not exhilarated, but exhausted — and perhaps that’s exactly the point.

OUR RATING:
4/5